PanzerGrenadier Deluxe has a further run out this time at SELWG in Crystal Palace with Loughton Strike Force's Hill 112 Normandy game.
See the Battlegroup PanzerGrenadier thread in the forums.
Wednesday, October 15, 2014
Thursday, July 24, 2014
FIGHTING THROUGH: ADVANCE ON BUDAPEST
See the Battlegroup PanzerGrenadier thread for a new article & scenario - Advance upon Budapest, complete AAR and rules explanations.
http://generaldebrigade.fr.yuku.com/topic/5905/FIGHTING-THROUGH-PANZERGRENADIER-DELUXE-SCENARIO-AAR#.U9DQx0BwaUk
The full article can be found in this months Miniature Wargames. (Aug)
Monday, May 12, 2014
PANZERGRENADIER DELUXE NOW AVAILABLE!
PanzerGrenadier
Deluxe is a very different game to its predecessor and distinct from other
existing rule sets. The central theme of the rules is tactical command and
control. This emphasis on command requires players to plan ahead, use period
tactics such as combined arms to overcome the enemy and genuinely think about
the command challenges before them. When playing PanzerGrenadier each army
operates under a specific military doctrine which impacts upon the command
flexibility players are able to exercise. Your HQ units are important; as
you'll find those units under command operate reasonably well, whereas those
units out of command will drain your command of its vital HQ Impetus. And once
you're at zero your turn could end at any moment! Players will not be able to
see every enemy unit and attacking forces will need to use reconnaissance
effectively; both commands will need to consider their deployments and
allocation of reserves and have their commanders in the right place at the
right time in order to exploit combat opportunities and achieve battlefield success!
The
rules span 248 pages in full colour and provide fast, simple yet
"wargame" realistic mechanisms that produce a much quicker style of
play allowing players to concentrate far more on commanding their troops and
playing the game. Advanced rules are incorporated into the body of the main
rules so can easily be used. Also included are numerous optional rules, such as
Russian commissars, demolition vehicles, river crossings, etc; three introductory
scenarios, an extensive points system including easy to use standard platoon
costings and extensive and detailed TOE's covering Germany, Russia, Britain and
the United States.
PanzerGrenadier
Deluxe can be used with 15mm or 20mm figures (though 10-12mm and even 28mm
figures can be used) and can be played at either a 1:3 figure ratio or a 1:1
figure ratio. No rebasing needed. Quick reference sheet, unit status markers
and artillery template are also provided.
Available
this week from Caliver Books at £35.
Monday, April 28, 2014
ASPERN-ESSLING!
The battle of Aspern-Essling was refought at the Wargames Holiday Centre using 15mm figures across 24 foot tables.
See the General de Brigade thread.
http://generaldebrigade.fr.yuku.com/topic/5850#.U16GBkBwaUk
See the General de Brigade thread.
http://generaldebrigade.fr.yuku.com/topic/5850#.U16GBkBwaUk
Monday, April 14, 2014
PANZERGRENDIER DELUXE DESIGN THOUGHTS 3
MAPS,
DEPLOYMENT and SPOTTING.
This part of PanzerGrenadier Deluxe design thoughts examines
the initial deployment of forces, spotting and the exploitation of reserve
platoons.
Friday, April 11, 2014
Salute 2014
Loughton Strike Force will be displaying Kursk: Attack on Ponyri: 1943 at Salute
this Saturday.
We'll be using the new PanzerGrenadier Deluxe WW2 rules.
Wednesday, March 12, 2014
PANZERGRENADIER DESIGN THOUGHTS 2
COMMAND & CONTROL
See the link below for further thoughts on the design of PanzerGrenadier Deluxe WW2 rules - concentrating on tactical command and control within WW2 wargames.
http://generaldebrigade.fr.yuku.com/topic/5674/master/1/?page=2#.UyCimkBFCUk
See the link below for further thoughts on the design of PanzerGrenadier Deluxe WW2 rules - concentrating on tactical command and control within WW2 wargames.
http://generaldebrigade.fr.yuku.com/topic/5674/master/1/?page=2#.UyCimkBFCUk
Thursday, February 27, 2014
PANZERGRENADIER DELUXE DESIGN THOUGHTS
Between now and the publication of PanzerGrenadier Deluxe Rules (hopefully April), the BGPG Deluxe thread will update weekly with design thoughts on each core aspect of the rules, finally followed by a full AAR play though highlighting how the rules work during each phase of the game.
http://generaldebrigade.fr.yuku.com/topic/5674/DELUXE-EDITION-PANZERGRENADIER-RULES#.Uw8YuUBFCUk
Tuesday, November 26, 2013
ENCOUNTER IN THE ARDENNES: PANZERGRENADIER DELUXE AAR
See the Battlegroup PanzerGrenadier thread for this snow clad Ardennes Encounter!
It was designed to thoroughly play test the Deluxe command rules, which is one of the main aims of this edition. PanzerGrenadier Deluxe rules were written with four main aims; straightforward yet detailed rules sufficient to represent "wargame accurate" WW2 tactical combat, provide command friction, reward the use of period tactics and finally deliver an enjoyable game. It concentrates on command and battlefield friction.
PanzerGrenadier delivers this command
friction through three aspects; a varying amount of HQ Impetus per turn, (impetus
represents "command momentum" coming down the command chain, in
order to keep the battle plan moving), combat group activation requirement and
a variable game turn length. Players will have to cope with this in built
command friction, which means that players may feel just a fraction of the
uncertainty and frustration felt by Company and Battlegroup commanders of WW2!
Saturday, September 28, 2013
PanzerGrenadier Deluxe Game at Colours
The Colours show provided an excellent opportunity to try out the PanzerGrenadier
Deluxe Rules and display the new module type terrain by Loughton
Strike Force.
See the Battlegroup PanzerGrenadier forum for a full after action report.
Monday, June 03, 2013
PANZERGRENADIER DELUXE EDITION
The
Deluxe Edition of PanzerGrenadier WW2 rules is finally nearing completion!
Players will find the Deluxe Edition has far
greater emphasis on command & control and slicker mechanisms that
create a higher tempo game, filled with uncertainty and player interaction.
Similar to General de Brigade Napoleonic rules the desire has been to
rework the rules avoiding continual reference to charts, providing a game that
is fast paced, easy to learn and with a minimum of record keeping.
The previous IGOUGO mechanism has been amend to provide
greater interaction by the opposing player in your turn - nearer a "WeBothGo"
style mechanism! There is no sitting back and merely watching your opponent in
his phase - you will be actively involved throughout!
PanzerGrenadier rules have been designed for those
players who wish to have a little more substance and little more thought in
their WW2 games as well as enjoyment. DBWednesday, April 24, 2013
Monday, September 10, 2012
Wednesday, April 25, 2012
ASPERN-ESSLING: Salute 2012
See the Gallery thread for a selection of photos by Joe Dever of Loughton Strike Force's Aspern-Essling Demo Game from Salute 2012.
The game received the Salute Challenger Award, (runner-up to the very fine Corunna game, which was the overall show winner.)
The game received the Salute Challenger Award, (runner-up to the very fine Corunna game, which was the overall show winner.)
Tuesday, April 17, 2012
ASPERN-ESSLING SALUTE GAME
Saturday, December 31, 2011
WARGAMES HOLIDAY CENTRE GAMES
Some GdeB dates for your 2012 Diary!
The Wargames Holiday Centre 2012.
January
20-22 Battle of Eylau (Nap) (GdB)
April
6th – 8th Battle of Wagram (Nap) (GdB)
July
20th-22nd Battle of Salamanca (Nap) (GdB)
August
24th-26th Battle of Dresden (Nap) (GdB)
For full details contact Mark Freeth http://www.wargameshc.co.uk/
Tel: 01256 323332.
Monday, December 05, 2011
GENERAL DE BRIGADE SCENARIOS VOL 5
Wednesday, November 23, 2011
Battlegroup PanzerGrenadier Vol 3 Battles for the Mediterranean Scenarios
Tuesday, October 25, 2011
BORODINO AT THE WARGAMES HOLIDAY CENTRE
Friday, April 15, 2011
BRITISH GRENADIER DELUXE EDITION!
The Deluxe Edition of British Grenadier AWI Rules is nearly here!
British Grenadier rules permit players to take command of the forces battling in America as the thirteen colonies struggle for independence.
You can deploy the regiments and guns on the battlefield of that era making the decisions that decided the fate of a continent!
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